๐ŸงŸ

๐ŸงŸ Enemy Database

Survive the Apocalypse โ€” All Zombie Types

Complete enemy database for Roblox Survive the Apocalypse. Know every zombie before you meet it โ€” counters, wave timing, and Hard Mode Infested variants. Defense strategies on the base defense page.

๐ŸŽฌ Zombie Combat Guide

Ultimate Guide & Tips โ€” Survive the Apocalypse Roblox

๐Ÿ“Š Full Zombie Database

All Zombie Types
Enemy Wave HP Speed Special Counter
๐ŸงŸ Standard Infected Day 1+ Low Slow None Baseball Bat Bait & Punish. Melee only in early game.
๐Ÿ•ท๏ธ Crawler Day 1+ Low Medium Moves along the ground โ€” hard to hit with swings Aim downward. Stomp animation or quick jabs.
๐Ÿ’š Naked Green Zombie Early Medium Medium Higher HP than Standard Infected despite early appearance 2-3 Bat hits or 1 Pistol shot.
๐Ÿ›ก๏ธ Riot Zombie Mid-game Very High Slow Front-facing shield blocks bullets and melee. Immune from the front. Flank from behind or the side. Shotgun blast to the back instantly kills.
๐Ÿ’ฃ Explosive Zombie Mid-game Medium Fast Explodes on death in an AoE radius. Destroys nearby blocks and turrets. Kill from maximum range. Never stand in a group when these are nearby.
๐Ÿ‘ป Ghost Zombie Night 10+ Medium Fast Semi-transparent / invisible until within close range. Let turrets auto-detect. Do not chase Ghost Zombies into dark areas.
๐ŸŽ–๏ธ Military Zombie Night 25+ High Medium Armed with ranged attack โ€” fires at players from distance. Use walls for cover. Do not stand in open ground. Sniper rifle returns fire safely.
๐ŸŸฃ Purple (Elite) Zombie Late-game Very High Fast Heavily mutated. Resists standard turret damage. Rocket Turret + AK-47/LMG. Prioritize these over standard zombies.
โ˜ข๏ธ Radioactive Zombie Broadcast Tower zone High Medium Drops Gas Mask on death. Required item for toxic zones. Kill before entering broadcast tower area. Farm multiple masks as backup.
๐ŸŒ™ Night Hunter Night 15+ / Suburbs High Very Fast Only spawns at night. Leaps over low walls. Raise funnel walls to 4 blocks. Shocky Turrets stun mid-leap.
โšก Electrified Zombie Night 20+ Medium Medium AoE electric pulse on death damages nearby players and turrets. Kill at range. Shield Generator absorbs pulse damage to buildings.
๐Ÿ”ฅ Elemental Zombie Night 25+ High Medium Random fire or ice variant. Fire spreads, ice slows players. Fire: kill quickly before spread. Ice: carry speed perks or Flamethrower.
โ˜ฃ๏ธ Blighted Spitter Hard Mode / Reactor Medium Slow Ranged acid spit that creates damage zones on the ground. Prioritize over standard zombies. Move perpendicular to spit arc.
๐Ÿฆ  Infested Variants Hard Mode High Fast Green aura, +50% HP. Buffed by active infection nodes. Destroy infection nodes first. Flamethrower and Grenade Launcher for groups.
๐Ÿ“ฏ Screamer Variant Mid-game+ Low Slow Scream alerts all zombies in radius โ€” chain aggro. Kill first with suppressed weapon or sniper. Assassin excels here.
๐Ÿ’ช Muscle Variant Mid-game+ Very High Slow Charges players, breaks single-layer walls. Bear Traps and Barbed Wire before they reach walls. Double-layer fences.
๐Ÿงช Hazmat Variant Industrial+ High Medium Immune to fire damage. Toxic cloud on death. Do not use Flamethrower. AK-47 or turrets from range.
๐Ÿ‘พ Mutated Boss Blood Moon / Wave 50+ Extreme Fast Launches zombie projectiles into base, massive AoE explosion on impact. Destroys walls. Rocket Turrets + Shield Generator. All players focus fire immediately on sight.
๐Ÿด Harbinger (Historical) Removed event boss Extreme Fast Former event-only boss that spawned with Blood Moon. No longer in standard rotation. Historical note โ€” if reintroduced, focus fire with Rocket Turrets and Commander airstrike.

๐Ÿƒ Enemy Cards

๐ŸงŸ

Standard Infected

Day 1+ HP: Low Slow

None

Counter: Baseball Bat Bait & Punish. Melee only in early game.

๐Ÿ•ท๏ธ

Crawler

Day 1+ HP: Low Medium

Moves along the ground โ€” hard to hit with swings

Counter: Aim downward. Stomp animation or quick jabs.

๐Ÿ’š

Naked Green Zombie

Early HP: Medium Medium

Higher HP than Standard Infected despite early appearance

Counter: 2-3 Bat hits or 1 Pistol shot.

๐Ÿ›ก๏ธ

Riot Zombie

Mid-game HP: Very High Slow

Front-facing shield blocks bullets and melee. Immune from the front.

Counter: Flank from behind or the side. Shotgun blast to the back instantly kills.

๐Ÿ’ฃ

Explosive Zombie

Mid-game HP: Medium Fast

Explodes on death in an AoE radius. Destroys nearby blocks and turrets.

Counter: Kill from maximum range. Never stand in a group when these are nearby.

๐Ÿ‘ป

Ghost Zombie

Night 10+ HP: Medium Fast

Semi-transparent / invisible until within close range.

Counter: Let turrets auto-detect. Do not chase Ghost Zombies into dark areas.

๐ŸŽ–๏ธ

Military Zombie

Night 25+ HP: High Medium

Armed with ranged attack โ€” fires at players from distance.

Counter: Use walls for cover. Do not stand in open ground. Sniper rifle returns fire safely.

๐ŸŸฃ

Purple (Elite) Zombie

Late-game HP: Very High Fast

Heavily mutated. Resists standard turret damage.

Counter: Rocket Turret + AK-47/LMG. Prioritize these over standard zombies.

โ˜ข๏ธ

Radioactive Zombie

Broadcast Tower zone HP: High Medium

Drops Gas Mask on death. Required item for toxic zones.

Counter: Kill before entering broadcast tower area. Farm multiple masks as backup.

๐ŸŒ™

Night Hunter

Night 15+ / Suburbs HP: High Very Fast

Only spawns at night. Leaps over low walls.

Counter: Raise funnel walls to 4 blocks. Shocky Turrets stun mid-leap.

โšก

Electrified Zombie

Night 20+ HP: Medium Medium

AoE electric pulse on death damages nearby players and turrets.

Counter: Kill at range. Shield Generator absorbs pulse damage to buildings.

๐Ÿ”ฅ

Elemental Zombie

Night 25+ HP: High Medium

Random fire or ice variant. Fire spreads, ice slows players.

Counter: Fire: kill quickly before spread. Ice: carry speed perks or Flamethrower.

โ˜ฃ๏ธ

Blighted Spitter

Hard Mode / Reactor HP: Medium Slow

Ranged acid spit that creates damage zones on the ground.

Counter: Prioritize over standard zombies. Move perpendicular to spit arc.

๐Ÿฆ 

Infested Variants

Hard Mode HP: High Fast

Green aura, +50% HP. Buffed by active infection nodes.

Counter: Destroy infection nodes first. Flamethrower and Grenade Launcher for groups.

๐Ÿ“ฏ

Screamer Variant

Mid-game+ HP: Low Slow

Scream alerts all zombies in radius โ€” chain aggro.

Counter: Kill first with suppressed weapon or sniper. Assassin excels here.

๐Ÿ’ช

Muscle Variant

Mid-game+ HP: Very High Slow

Charges players, breaks single-layer walls.

Counter: Bear Traps and Barbed Wire before they reach walls. Double-layer fences.

๐Ÿงช

Hazmat Variant

Industrial+ HP: High Medium

Immune to fire damage. Toxic cloud on death.

Counter: Do not use Flamethrower. AK-47 or turrets from range.

๐Ÿ‘พ

Mutated Boss

Blood Moon / Wave 50+ HP: Extreme Fast

Launches zombie projectiles into base, massive AoE explosion on impact. Destroys walls.

Counter: Rocket Turrets + Shield Generator. All players focus fire immediately on sight.

๐Ÿด

Harbinger (Historical)

Removed event boss HP: Extreme Fast

Former event-only boss that spawned with Blood Moon. No longer in standard rotation.

Counter: Historical note โ€” if reintroduced, focus fire with Rocket Turrets and Commander airstrike.

โ“ Frequently Asked Questions

How many zombie types are in Survive the Apocalypse? โ–ผ

There are 19+ distinct zombie types including Standard Infected, Night Hunter, Electrified, Elemental, Blighted Spitter, Infested variants, Screamer/Muscle/Hazmat variants, and Mutated Bosses.

What is the hardest zombie in Survive the Apocalypse? โ–ผ

Mutated Bosses during Blood Moon are the hardest standard enemies. In Hard Mode, Infested Bosses with double projectiles are the ultimate threat.

How do I counter Night Hunters? โ–ผ

Raise funnel walls to 4 blocks โ€” Night Hunters leap over low walls. Shocky Turrets stun them mid-leap.

What are Infested zombies? โ–ผ

Infested variants spawn in Hard Mode. They have +50% HP, green auras, and are buffed by active infection nodes near your base.

๐Ÿ“š More Survive the Apocalypse Guides