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🧟 Mis à jour août 2026

Mécaniques Survive the Apocalypse — Générateur, carburant et expansion de la carte

Survive the Apocalypse repose sur un cycle jour/nuit, des améliorations de générateur et l'expansion de la carte. Collectez du Gasoline le jour, alimentez le Generator pour débloquer de nouvelles zones, construisez vos défenses avant la nuit et réparez les structures clés pour l'évasion au Jour 100.

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Boucle de jeu principale

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Day Begins — Scavenge

Each new day starts your resource window. Chapter 2 daytime lasts 4 minutes. Head into Farmland or the city to find Gasoline, Scrap, ammo, and food. White-glowing cans are Gasoline — always your priority item.

Fuel the Generator

Return Gasoline to your base Generator. Each can contributes to the upgrade threshold. Do not stockpile cans at the Generator — interact with it to deposit fuel immediately so nothing is wasted.

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Build and Repair

Use collected Scrap at the Crafting Bench to build new defenses and repair damaged ones. Prioritize Turret placement and wall repairs before exploring further.

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Night — Defend Your Base

Stay inside your turret perimeter. Position yourself on an elevated structure (Watchtower or 3-block pillar) to shoot over walls. Do not leave the base unless chasing a Care Package drop.

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Repair Key Structures

The main story objective requires repairing 4 key structures: the Generator (base upgrade), the Broadcast Tower (requires Radio Parts + Gas Mask), and the Power Plant (final objective). Each repair pushes you toward Day 100 escape.

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Day 100 — Escape

After repairing all required structures, a rescue signal broadcasts. Survive until Day 100 and reach the extraction point. This is the game's win condition.

Niveaux d'amélioration du générateur

LevelFuelEffect
L1 → L2 Regular Gasoline First map expansion. Majority of the city becomes accessible. Gun Shop spawns appear.
L2 → L3 Regular Gasoline Second expansion. Higher-tier loot crates appear. Care Package events begin.
L3 → L4 Regular Gasoline Third expansion. Military crates appear. AK-47 becomes available from ground loot.
L4 → L5 Refined Fuel required Major expansion. Broadcast Tower zone unlocks. Power Plant zone visible on map.
L5 → L6 Refined Fuel required Full map unlock. All zones accessible. Highest-tier weapons and Refined Fuel become farmable.

Zones de la carte

Farmland (Chapter 2 Default)

Default in Chapter 2 — Standard Infected, Crawlers, farm horde events

Suburbs Biome

Generator L2 — Ghost Zombies, Night Hunters

Starter Zone / City

Default (Chapter 1) or L2 — Standard Infected, Crawlers

City District

Generator L2 — Ghost Zombies, Elite Infected

Industrial Area

Generator L3 — Military Zombies, Riot Zombies

Irradiated Reactor

Generator L4+ — Radioactive Zombies, Infection nodes (Hard Mode)

Broadcast Tower Zone

Generator L4-L5 — Radioactive Zombies (Gas Masks), Boss spawns

Power Plant

Post-Broadcast Tower repair — Dense Elite Zombie clusters, Explosive Zombies

Voir le guide vidéo

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